S2ENGINE Developers Blog

Posts Taggati ‘3d’

Cull04

FASTER THAN LIGHT!

Scritto da bugbuster on . Postato in Diary, Profenix News

In the last week I have worked night and day to a new frustrum culling system. I’ve radically changed my previous approach and the results are unbelievable!  The major problem of the previous method was the fact that when too many objects were in camera field of view (panoramic views) the frame rate drops in  an unacceptable way.