All the latest rendering techniques are integrated and just ready to use without any effort: HDR, Deferred Rendering, PBR, IBL, dynamic reflections, hardware instancing, mesh LODs, Area lights, shadowmap cache, Dynamic lights and shadows, screen-space ambient occlusion, soft particles.
S2ENGINE HD integrates all the most advanced tools for generating and editing terrains. You will be able to design beautiful terrains, rich of vegetation, rivers and lakes in minutes.
S2ENGINE HD is provided with a lot of tools that simplify the animation of all game elements. All these tools are based on a rich foundation of physics and A.I. functionalities just ready to be used in your projects without efforts.
Support for physics rigid bodies, ragdolls, vehicles, water buoyancy, navigation meshes, path-finding, steering-behaviours, tactical point helpers and functions is integrated and doesn’t require additional plug-ins.
Every aspect of game development can be addressed using the rich foundation of tools S2ENGINE HD provides. From the editing of the user interface and game logic to the editing of post-processing effects you can have the complete control of your product. All assets can be inspected and modified on-the-fly if necessary.
S2ENGINE HD is designed to be compliant with game industry standard assets managing. For example you can import your asset directly into the editor using Drag ‘n’ Drop
Support for all the most used 3d model formats in the game industry like: FBX, COLLADA, 3DS, OBJ
S2ENGINE HD support a wide variety of texture formats meeting the needs of every content creator: TGA, TIFF, PNG, JPEG, DDS
WAV sound format is used for audio files