Third Person Character Control Using GameMachine #1
I’ve just uploaded the first S2ENGINE HD 1.4.6 GameMachine tutorial.
It is the first tutorial about Visual Scripting system.
In the tutorial I show how to add a blended animation on a pre imported character, how to configure input, how to build two GameMachine finite state machines, one for character and one for camera, how to instance new FSM states for control camera and character and how to control character animation using these states.
I hope you will enjoy it.