Make Your Game, Play Your Game
CORE [NEW] Added parameter “EnterCount” to Swicth class object [IMPROVEMENT] Now MusicTrigger can fade out a music on a given channel if no music file is specified for that channel [BUG FIXED] variable for “Axis” parameter in “RotateTo” GameMachine action isn’t set the first time action is executed [IMPROVEMENT] Now Timers store elapsed time when …
CORE [BUG FIXED] Crash if you use switch object class and then run game simulation without placing a camera [IMPROVEMENT] Check for preventing SmoothFrameRate parameter to be 1 [BUG FIXED] It is impossible to clear “prefab” parameter (in “prefab” and “class” tools) using “x” button [IMPROVEMENT] Improved accuracy of models animation track timeline when adding/selecting …
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