Today I would like to draw your attention on a clever, ingenious 3dsmax plugin made by my friends in Raylight. It is one of the most powerful (maybe the best) unwrappers available for the Autodesk package.
We have just completed the first quick start tutorial on the S2engine official wiki. It shows how to build a scene exploration demo from scratch. It is complete of terrain, vegetation, night and day cicle and player/camera characters with collisions and physics.
We have uploaded a new tutorial. Today we show how to add objects into the scene in a different way. We also show how to change time of day usin FX tool timeline, and, finally we show how to run an in-game demonstration about what has been made until now.
We have uploaded a new tutorial. Today we show how to add objects , just like decals, meshes, and more, into the scene. We also show how to translate and rotate them, how to show object class propertie and how to add new materials to a static mesh.
We have uploaded the first tutorial showing S2 ENGINE HD editor on our Youtube channel. In this tutorial we start explaining the terrain editing: how about creating hills, hollows, flat areas and ramps and how to use smoothing. Finally the engine GUI is showed in action. Don’t forget to subscribe Profenix Studio Channel!!